![]() ![]() They aren't bad but they have moments that will make you question their actions as well as their character. Squall was the emo guy who never shared his feelings, Quistis was the know-it-all teenage instructor, Zell was the annoying loud mouth, Selphie's character is that she has none, Rinoa is the ditzy daughter of a general, and Irvine is the wannabe sharp shooter that hits on every pretty lady he sees. The characters were never too interesting to me. I always wondered if they were aware how easily their game could be broken. You can break it so hard that you can get Squall's final and best weapon by the end of disc 1, as well as spells that won't be available til disc 3 without drawing them and you can junction said spells to give level 10 characters level 40-50 stats. Luckily Square gave the ability to break the game in literally the beginning hours of disc 1. Basic enemies scale to your level making grinding kind of pointless. ![]() Drawing magic is tedious and the idea that magic is more like an item bugged me. It isn't a bad game but it isn't great either. Basic enemies scale to your level making grinding kind of So after so many years of pleading from fans, Square finally released a remaster of their classic ps1 title. So after so many years of pleading from fans, Square finally released a remaster of their classic ps1 title. ![]()
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